I was born in Uskudar, Istanbul, on February 7, 2003, and currently live in Samsun. I'm pursuing my undergraduate studies in Software Engineering (English) at Istanbul Health and Technology University. I started programming in mobile application development with my teammates. My first mandatory internship introduced me to the field of artificial intelligence, giving me a new perspective. I've focused on exploring and developing projects in Data Science, Machine Learning, Artificial Intelligence, Mobile Development, Project Management, and technologies such as Python, Flutter/Dart, Firebase, Unity, C, and C++. My main goal is to constantly learn and gain new experiences in the industry, stay current with technology, and improve myself.



Film Atlası | Mobile Movie Explorer App
Film Atlas is a mobile app where users can discover new films, share their favorites or excerpts from legendary films, like other users' posts, add them to their favorites, and view them on their own profiles. Developed by a four-person team using Flutter/Dart, the app offers a scalable architecture thanks to secure authentication, real-time data management, and the Firebase infrastructure.
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Reading Receipt | OCR Receipt Analyzer
Program reads customer receipts using OCR (Optical Character Recognition) technology, processes the data into a DataFrame, and saves it to a CSV file. It analyzes users' annual and monthly spending habits, presenting graphs showing the highest spending months, peak payment times, and most frequently used payment methods. The project was developed using Tesseract OCR technology and various Python libraries.
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Penguin Species Classifier | Machine Learning
A machine learning model was developed to predict penguin species using the Palmer Penguins dataset. Data preprocessing included cleaning, filling in missing data, and exploratory data analysis (EDA). Various machine learning algorithms were then tested, and the best-performing XGBoost model was trained and recorded.
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Whisper | 3D Unity Horror Game
Whisper was developed as a 3D horror game by a team of three using the Unity game engine and C#. The project was completed collaboratively, with gameplay mechanics and character controls shared among team members.
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Caesar Encryption
Caesar Encryption, developed in C, is a simple yet effective cryptographic application that encrypts and decrypts text in a .txt file using a specific shift key. The program processes the text received from the user character by character to produce encrypted output and then performs decryption using the same algorithm.
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Intern | AlbarakaTech Global
During my internship at AlbarakaTech Global, I worked in the Artificial Intelligence Solutions Department. I conducted research on Analytical AI and Generative AI and observed the development processes of projects within the team. To put my research into practice, I worked on developing projects using data science, machine learning, and OCR technologies. I also had the opportunity to closely observe corporate business life, gaining experience in team communication, project planning, meeting organization, and workflow processes.
Programming and AI Instructor | Bilim Güngören
I taught basic programming and artificial intelligence using Python to middle school students at the Bilim Güngören, part of the Güngören Municipality. This three-month period was both enjoyable and educational. It also significantly improved my communication skills and gave me valuable experience in transferring knowledge.